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// function makeArmy() { | |
// let shooters = []; | |
// let i = 0; | |
// while (i < 10) { | |
// const copyIndex = i; | |
// let shooter = function() { // create a shooter function, | |
// console.log( copyIndex ); // that should show its number | |
// }; | |
// shooters.push(shooter); // and add it to the array | |
// i++; | |
// } | |
// // ...and return the array of shooters | |
// return shooters; | |
// } | |
function makeArmy() { | |
let shooters = []; | |
for(let i = 0; i < 10; i++) { | |
const shooter = function() { | |
console.log( i ); | |
}; | |
shooters.push(shooter); | |
} | |
return shooters; | |
} | |
let army = makeArmy(); | |
army[0](); // 0 | |
army[1](); // 1 | |
army[2](); // 2 | |
army[3](); // 3 | |
army[4](); // 4 | |
army[5](); // 5 | |
army[6](); // 6 | |
army[7](); // 7 | |
army[8](); // 8 | |
army[9](); // 9 |